﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace easteradventure.World
{
    class TileType
    {
        private Texture2D image;

        public Texture2D Image
        {
            get { return image; }
            set { image = value; }
        }

        private bool walkable;

        public bool Walkable
        {
            get { return walkable; }
            set { walkable = value; }
        }


        public TileType(Texture2D image, bool walkable)
        {
            this.image = image;
            this.walkable = walkable;
        }
        
    }
}
